Papers - OHIRA Shigeki
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LMS経由で手書きレポートを返却するWebサービス「かみレポ」の開発・評価 Reviewed
大平茂輝, 清谷竣也, 伊藤瑠哉, 岡本康佑, 谷川右京, 出口大輔, 戸田智基
情報処理学会論文誌 教育とコンピュータ Vol. 6 ( 1 ) page: 52-68 2020.2
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Sakai LMSを利用した学生授業評価アンケートの実施
大平茂輝
情報処理学会研究報告 Vol. 2021-CLE-33 ( 7 ) page: 1 - 8 2021.3
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Recognition of Students' Multiple Mental States in Conversation Based on Multimodal Cues
Peng, SM; Ohira, S; Nagao, K
COMPUTER SUPPORTED EDUCATION (CSEDU 2020) Vol. 1473 page: 468 - 479 2021
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Reading Students’ Multiple Mental States in Conversation from Facial and Heart Rate Cues Reviewed
S. Peng, S. Ohira, K. Nagao
The 12th International Conference on Computer Supported Education (CSEDU) Vol. 1 page: 68 - 76 2020.5
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Reading Students' Multiple Mental States in Conversation from Facial and Heart Rate Cues
Peng, SM; Ohira, S; Nagao, K
PROCEEDINGS OF THE 12TH INTERNATIONAL CONFERENCE ON COMPUTER SUPPORTED EDUCATION (CSEDU), VOL 1 page: 68 - 76 2020
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Discussion-skill Analytics with Acoustic, Linguistic and Psychophysiological Data Reviewed
K. Nagao, K. Okamoto, S. Peng, S. Ohira
The 11th International Joint Conference on Knowledge Discovery, Knowledge Engineering and Knowledge Management (KDIR2019) Vol. 1 page: 409-418 2019.9
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Prediction of Students' Answer Relevance in Discussion Based on their Heart-Rate Data Reviewed
S. Peng, S. Ohira, K. Nagao
International Journal of Innovation and Research in Educational Sciences (IJIRES) Vol. 6 ( 3 ) page: 414-424 2019.5
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Automatic Evaluation of Students' Discussion Skill Based on their Heart Rate
Peng, SM; Ohira, S; Nagao, K
COMPUTER SUPPORTED EDUCATION Vol. 1022 page: 572 - 585 2019
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Discussion-skill Analytics with Acoustic, Linguistic and Psychophysiological Data
Nagao, K; Okamoto, K; Peng, SM; Ohira, S
KDIR: PROCEEDINGS OF THE 11TH INTERNATIONAL JOINT CONFERENCE ON KNOWLEDGE DISCOVERY, KNOWLEDGE ENGINEERING AND KNOWLEDGE MANAGEMENT - VOL 1: KDIR page: 409 - 418 2019
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Seiya Shunya, Ito Ryuya, Okamoto Kosuke, Tanikawa Ukyo, Ohira Shigeki, Deguchi Daisuke, Toda Tomoki
PROCEEDINGS OF 2018 IEEE GLOBAL ENGINEERING EDUCATION CONFERENCE (EDUCON) - EMERGING TRENDS AND CHALLENGES OF ENGINEERING EDUCATION page: 835 - 842 2018
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Automatic Evaluation of Students' Discussion Skills Based on their Heart Rate Invited Reviewed
S. Peng, S. Ohira, K. Nagao
Communications in Computer and Information Science (CCIS), Computer Supported Education (CSEDU) Vol. 1022 page: 572-585 2018
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Support for the Cycle of Task Extraction, Goal Setting and Assessment in Research Activities Reviewed
Shigeki Ohira
Proc. of the 25th International Conference on Computers in Education (ICCE2017) page: 508-510 2017.12
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Task Execution Support in Research Activity using RAC System Reviewed
Shigeki Ohira, Naoya Morita, Katashi Nagao
Communication Papers of the 2017 Federated Conference on Computer Science and Information Systems page: 285-291 2017.9
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Support for the Cycle of Task Extraction, Goal Setting and Assessment in Research Activities
Ohira, S; Morita, N; Nagao, K
25TH INTERNATIONAL CONFERENCE ON COMPUTERS IN EDUCATION (ICCE 2017) page: 508 - 510 2017
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Player Type Classification based on Activity Logs in a Gamified Seminar Setting Reviewed
Shigeki OHIRA, Natsumi MAEDA and Katashi NAGAO
Proceedings of the 1st International Conference on Game, Game Art and Gamification (ICGGAG 2016) page: 28-33 2016.12
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Gamifying Research Activity Support System Reviewed
Shigeki Ohira, Saya Sugiura and Katashi Nagao
Proceedings of the Fourth International Conference on Technological Ecosystems for Enhancing Multiculturality page: 739-745 2016.11
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ゲーミフィケーションを利用した研究活動支援システムの提案
大平茂輝, 杉浦さや, 長尾確
教育システム情報学会研究報告 Vol. 30 ( 6 ) page: 57 - 62 2016.3
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Proposed Framework for Gamifying Research Activities Reviewed
Shigeki Ohira, Saya Sugiura and Katashi Nagao
Proceedings of the 3rd International Conference on Technological Ecosystems for Enhancing Multiculturality page: 245-250 2015.10
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Assessing motivation and capacity to argue in a gamified seminar setting Reviewed
Shigeki Ohira, Kousuke Kawanishi, Katashi Nagao
Proceedings of the Second International Conference on Technological Ecosystems for Enhancing Multiculturality page: 197-204 2014.10
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ゲーミフィケーションを導入したゼミ環境におけるモチベーションと議論能力の評価
大平茂輝, 川西康介, 長尾確
教育システム情報学会研究報告 Vol. 28 ( 6 ) page: 123 - 130 2014.3